﻿using System.Collections.ObjectModel;
using System.Windows.Input;
using Microsoft.Practices.Unity;
using Moop.Common.IFaces;
using Moop.UI.Common.Commands;
using Moop.UI.Common.ViewModels;
using System.Windows.Threading;
using Moop.UI.Common;
using System;
using Moop.Common;
using Moop.DataLayer.Olap.Service;

namespace Moop.UI.ViewModels
{
    public class MainViewModel : BaseViewModel
    {

        #region Properties   

        #endregion  


        #region ViewModel

        public ServerViewModel ServerViewModel { get; set; }

        #endregion


        public MainViewModel([Dependency]ServerViewModel addServerViewModel)
        {
            ServerViewModel = addServerViewModel;  
        }

    }
}
